Modelled Interactive Animation (MIA) : Can animation be better defined by tracking interactive behaviour in Contemporary 3D Animation practice?
Can human-computer interaction be naturalised, and if it can, should it be?
These are my current research questions...
I am interested in the 3D models (kinetic and otherwise) constructed by experimental animators and developments in the use of technology in 3D Animation practice.
To name a few...
In experimenting in the triangulation between human-computer interaction, human-nature interaction and human-material interaction in my experimental animation practice, I am exploring conductive textiles, paper and simple coding using the humble raspberry pi
Beginning with coding and app development which commenced in June, I will post my experimental research work here.
References located at the intersection between interaction design/experimental animation will be posted here.